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About Me & CV

Lucas Horta

3D Artist / Developer

Lucas Horta is a digital artist and designer whose passion for creative technology drives his continuous exploration of new mediums. His time is devoted to creative coding, ZBrush sculpting, game-engine experiments, and technical research that fuels his latest obsessions.


His practice combines technical and research-driven approaches across digital mediums to create compelling stories. He is excited about the opportunity to develop these skills further in a team environment, where he can both contribute and grow.


Recommendations

View on my LinkedIn

Dr. Stephanie Andrews profile picture

Dr. Stephanie Andrews

Program Manager, Master of Animation, Games, and Interactivity

Lucas did an outstanding job as a developer for a creative research project in VR. He was very resourceful, responsive, and engaged with the task over a period of several months, and showed dedication and resilience when it came to solving difficult challenges. He's an excellent communicator who is able to think constructively and come up with innovative responses and suggest alternative approaches to both technical and creative situations.

My Reading List

I keep an updated library shelf of my ongoing readings here:

The Stack book cover

The Stack - Benjamin Bratton

You are Here book cover

You are Here: Art After the Internet - Omar Kholeif

Simulacra and Simulation book cover

Simulacra and Simulation - Jean Baudrillard

Skills

  • Virtual Reality Development
  • 3D Modeling and Animation
  • Unity and Unreal Engine
  • Sound Design
  • Interaction Design
  • Web Development
  • UX/UI Design
  • Photogrammetry
  • Creative Coding
  • Video Production and Editing

Software Proficiency

  • Unity
  • Unreal Engine
  • ZBrush
  • Maya
  • Blender
  • Substance Painter
  • Adobe Creative Suite (Photoshop, Premiere Pro, etc.)
  • Figma
  • Java
  • HTML/CSS

Education

RMIT University

Bachelor of Digital Media

Expected Graduation: 2025

Work Experience

VR Developer

RMIT University

Aug 2023 - Jun 2024 (11 months)

  • Worked as a technical assistant in Unity, creating VR art pieces under Stephanie Andrews
  • Specialized in texture artistry and 3D modeling
  • Developed skills in VR development and digital asset creation

Waiter & Content Creator

Anada Spanish Restaurant

2022 - 2023

  • Created visual content for social media channels
  • Organised photo shoots and lighting setups
  • Designed coupons and additional marketing materials such as mockup posters

Previous Roles Prior

  • Fastest analogue UberEats cycling courier ever - Roughly 2 years
  • Compassionate call center professional
  • Various hospitality roles in cafés

Conference Presentations

ISEA Conference 2024

Speaker, Exhibiting Artist, & Author | June 25, 2024

  • Delivered a presentation of my VR-based video essay, examining the role of virtual reality in digital preservation and heritage.
  • Participated in an exhibition alongside other VR artists, offering insights into my creative process and the development of VR projects for heritage preservation.
  • Presented a talk on low-cost photogrammetry methods in dense urban environments, focusing on practical applications and challenges.
  • Authored a brief paper on low-cost photogrammetry methods, accessible through the ISEA website.